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Jehuti
Jehuti is a currently in-development open source game engine written in Python.
It is tailored to the needs of Lilavati games:
Technical
Jehuti is based on the Pygame library, itself built upon SDL.
Source
The source is available on github, however it is neither officially released nor supported - and barely documented for the time being. Explore at your own risk!
Source code on Github (not a release!)
Licensing
The engine is available under MIT license, with details in the LICENSE.md file included in the source. Note however that the license applies only to the code and not to game data and assets
It is tailored to the needs of Lilavati games:
- Our discourse gameplay model as a core scene
- Animated cutscenes
- Point'n'click sequences
- Dynamic lighting, particles and shader magic in general
Technical
Jehuti is based on the Pygame library, itself built upon SDL.
Source
The source is available on github, however it is neither officially released nor supported - and barely documented for the time being. Explore at your own risk!
Source code on Github (not a release!)
Licensing
The engine is available under MIT license, with details in the LICENSE.md file included in the source. Note however that the license applies only to the code and not to game data and assets
Development blog:
Type |
Date![]() |
|
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On implementing a theory of the mind (or: What took you so long?) | 01/04/2016 - 01:49 |